Scope Sentry

"The Scope Sentry can be warped into combat to provide tactical reinforcements during battle by dealing Kinetic damage to enemies. These Scope Sentry are especially adept at hunting down enemy Titans."

General
The Scope Sentry is basically a Scope Phantom designed for bases. It functions almost the same as the ship version in combat.

It has an extremely large engagement range, allowing it to pursue enemies basically anywhere inside the combat arena.

Advantages
The Scope Sentry has a weapon range that matches that of rangers, guaranteeing that it gets to open fire before being destroyed.

Its weapons have predictive aim, making them more accurate than the fan of missiles launched by the Blaze Sentry.

Base spawners prevent the enemy from dealing damage to your base without return fire since they can engage enemies from the start of battle no matter where the enemy ships are.

Disadvantages
Just like the ship version, it has poor DPS and health compared to the other Tier 9 sentries. Also, it has a large minimum range which can be exploited in a blitz attack.

Moreover, its AI tends to focus on enemy decoys rather than the damage dealers (the main threat) that are close to the parent module. Unlike the ship version, this behavior cannot be overridden manually.

Because of its Projectile Range, it often fails to hit the kite ship.

Trivia

 * Scope Sentries resemble a mini Heretic Cruiser in appearance but have a destroyer firing arc (45 deg).
 * Originally, Scope Sentries incorrectly had a projectile range of 6,250 m instead of 8,000 m. This was fixed in the update of late April 2021.