Disintegrator Cannon Turret

"The Disintegrator Cannon Turret uses Xeno Division technology, to bring you a destructive energy cannon."

General
The Disintegrator Cannon Turret is the base counterpart of the Disintegrator Cannon.

It fires a series of 5 homing bolts at the target, identical to the ship version.

Advantages
Disintegrator Cannon Turrets are excellent anti-blitz base weapons. They deal a ton of unavoidable damage to anything that gets too close, melting them in a matter of seconds if multiple of these turrets are being used.

The Xeno variant has additional range that can be combined with Xeno Focused Apertures to achieve over 6,500 m range, enough to endanger the decoys of careless snipers.

This weapon also increases the health of your Combat Modules, making them harder to take out.

Disadvantages
Disintegrator Cannon Turrets have very short range that makes them vulnerable to sniper fleets, which can easily take them out without getting a single hit in return.

Trivia

 * The Disintegrator Cannon Turret is the first base weapon to add health.
 * The Xeno Disintegrator Cannon Turret IV once failed to hit targets at the very edge of maximum range.