Blitz

"Defeat this target and you can Blitz it for extra rewards."



General
Blitz is a feature that was introduced to VEGA Conflict in April 2018 with the Invasion event.

It allows players to repeat a given victory multiple times, reaping extra loot accordingly.

Mechanics
Event targets with the lightning symbol at the bottom are eligible for Blitz. If the player successfully defeats the target in one attack, the Blitz feature kicks in for the next 5 minutes, allowing the player to repeat the battle instantly for up to X times, awarding the same score and rerolling the loot table from that first attack, thus greatly reducing the amount of farming that needs to be done. Otherwise, the target simply resets (to full health).

The cost of each repeated battle is the overall repair cost (in Coins) of your fleet after the first attack, regardless of the state of the fleet beforehand. This means that if your fleet was initially damaged, it would cost much more to Blitz, even if you take almost no damage from the Blitz target itself.

There exists a minimum and maximum coin cost per repeated battle. Even if you take zero damage or almost lose your whole fleet in the attack, your Blitz cost will remain in the given range.

After each Blitz, your fleet will not become more damaged; it retains its health at the end of the first attack.

Trivia

 * This feature has appeared in other KIXEYE games as well, namely Battle Pirates.
 * Many players are unhappy with this feature as it only benefited the coiners.
 * Originally, Blitz costed an extra 10% at level 70, 20% at level 90. Level 100 Blitz originally costed the same as level 90 ones.
 * Starting from Pestilence, a maximum blitz cost has been introduced, the level 90 minimum blitz cost has been increased to 25 coins as well.