Azide Mine

"A deluge of high explosive mines are released into the combat area. Enemies hit by the payload have their propulsion systems disrupted and trigger additional mines to be spawned."

General
The Azide Mine fires a fixed spread of 16 relatively slow-moving torpedoes at the target. Upon reaching maximum projectile range, each torpedo splits into three in a 90-deg spread. The secondary projectiles travel slightly faster at 1,000 m/s and detonate slightly beyond the targeting range. Enemies that are hit by this weapon suffer the Stasis debuff.

Advantages
The Azide Mine is capable of crowd control as it can easily apply stasis to the entire enemy fleet due to its very wide spread.

It is absolutely devastating at close range when the vast majority of the projectiles hit the same target.

Disadvantages
The Azide Mine does little damage at long range due to its massive spread.

Its stasis potency is also rather low, equivalent to level 1 stasis weapons such as the NET Torpedo.

Trivia

 * The Azide Mine is the second trigger item to be released.
 * The Azide Mine's primary and secondary projectiles each deal 4.74%/4.86%/4.84% and 6.06%/5.98%/6.02% of the listed damage respectively, resulting in an overall total of 367%/365%/367%.
 * The mass requirement of all trigger items was removed in the late October 2020 update.