Infiltrator

"The Infiltrator is designed to provide Spectre with a ship that is able to shrug off incoming enemy fire as it closes the gap on enemies. Quick, fast, and hard hitting, the Infiltrator excels at chasing and locking down enemies and bursting them down."

General
The Infiltrator is a Fighter-class hull belonging to the Spectre Division, and acts as the direct successor to the Breaker.

Advantages
Like all fighter class hulls, it features high forward speed and stasis resistance, allowing it to close the distance with its targets without fear of being slowed down. It also possesses additional damage modifiers towards Liberatus Hulls as well as shields, making it a reliable option for destroying NPC Liberatus fleets as well as any hull that has heavy shielding.

In Prime Shift, the Infiltrator's effectiveness is further improved as it gains additional speed and acceleration, as well as a DPS Boost and the ability to inhibit shield regeneration. Its Prime shift active fires a projectile that has a field boosting shield defense and recharge rate of all ships inside it, further improving the fleet's defense as a whole.

Disadvantages
Infiltrators, like all fighters, have small effective range. Hulls with much longer range, such as Rangers and Battleships, can easily decimate them from afar without fear of retaliation.

While the Infiltrator has a high base health, Its slot configuration is not designed for durability. Titans, with the correct defense, might be able to outmuscle it in a battle.

Trivia

 * The Infiltrator is the first Tier 10 Hull.