Assassin Cutter

"Marauder converted Altairian designs, retains the Catalyst Overdrive and adds new tech, Resurgence, which restores a portion of damage taken upon victory in Fleet PvP combat."

General
The Assassin Cutter is the result of Marauder Technology being applied to the Cavalier Cutter. It retains its Catalyst Overdrive, as well as stasis resistance.

Advantages
Like its Altairian Counterpart, the Assassin Cutter's Catalyst Overdrive causes its speed to increase when affected by stasis weapons, resulting in the cutter traveling even faster when hit by stasis weaponry. This makes it brutally effective especially against Kingpin Battleships, due to their cutter damage modifier, or in fact, any ship armed with the Void NET Burst Torpedo, as the Void NET Burst Torpedo's large Splash Radius will grant the cutter plenty of opportunities to activate its overdrive, increasing its shield recharge rate by massive amounts and allowing it to travel at extremely fast speeds.

Disadvantages
Just like the Cavalier, the Catalyst Overdrive only activates when the Assassin Cutter is affected by Stasis. This makes it ineffective if the opponent chooses not to bring stasis weapons into the battle, causing the cutter to lose its supposed advantage in battle against kiting fleets. Cruisers also gains a DPS boost against Cutters, and is thus able to more easily bulldoze through a fleet of Assassins.

Furthermore, like all Cutters, The Assassin is usually always placed in a situation where it will take lots of damage, thus causing it to usually have high repair times after each battle.

Trivia

 * The Assassin Cutter is the first Marauder T7 Cutter.
 * The Assassin Cutter was released 2 months later after the Kingpin, a noticeably longer period as compared to between the Blackguard and Kingpin.
 * When it was first released, the Assassin Cutter was missing Resurgence, which has since been fixed.
 * All player ships had their Resurgence values modified as a result of the late February 2020 update.
 * The repair time of all Tier 7 ships apart from dreadnoughts has been standardized to a flat 2 hours (similar to existing Tier 8 ships) in the late September 2020 update.