Ogre Battleship

"The Ogre Battleship is a bloodthirsty creation of the Umbra faction, becoming more powerful the more ships it defeats."

General
The appropriately named Ogre Battleship is a Tier 7 Battleship designed by the Umbra. Its Bloodlust ability grants it increased offensive capability the more times it is triggered as it is active.

Advantages
The Ogre Battleship is built solely for offense with its multitude of weapon slots. Since it uses ablative armor as its primary defense, it is not vulnerable to shield damage or shield bypass modifiers, which are much more common than health damage modifiers.

In addition, the Ogre possesses a high Counter Chain and Counter Pierce value of 8, making it impossible for Weapons such as the Epsilon ECHO Cannon or Sai Missile to take advantage of their weapon mechanics to inflict widespread damage.

Like other Umbra ships, this ship deals extra damage against Altairian hulls. As a battleship, it deals extra damage against cruisers.

Disadvantages
While it has a large amount of weapon slots, its max mass is a very large limiting factor when outfitting the ship, meaning players will have to sacrifice either durability or firepower to stay within the mass constraints as well.

Being a battleship, it is vulnerable to cutters and battlecruisers. It is also quite fragile and can be taken out quickly if focus fired upon.

Trivia

 * The remnants of a Dread Battleship can be found on the Ogre, indicating that the Ogre is a Dread Battleship that has succumbed to the alien infection.
 * The Ogre Battleship was the 2nd Battleship to have an abnormally large hitbox, the first being the Annihilator Battleship. This has been resolved in the update of October 2018.
 * The Ogre Battleship's build and crafting times have been reduced in the update of October 2018.
 * As part of the early April 2019 update, this ship has received resistance to Alien Nebula.
 * At the start of the Justice event, all players were gifted a fleet of 5 Ogre Battleships.
 * All player ships had their Resurgence values modified as a result of the late February 2020 update.
 * The repair time of all Tier 7 ships apart from dreadnoughts has been standardized to a flat 2 hours (similar to existing Tier 8 ships) in the late September 2020 update.