Support Field

Support Field is a feature that is unique to carriers. Carriers with Support Fields are able to provide passive buffs to friendly ships (debuffs to enemy ships) within a certain distance of the carrier, also known as the Support Range. This range is calculated from the edge of the carrier's hitbox, with the area within highlighted in blue or red, depending on the affiliation of the carrier.

Ion Field
The Ion Field increases the shield damage but decreases the health damage of all friendly non-carrier ships within. Unlike the Ion Modulator, this bonus is not restricted to Energy Damage weapons.

Agility Field
The Agility Field increases the forward, strafe and rear speeds, but not rotation speed, of all friendly non-carrier ships within.

The Agility Field fired by the Deadeye acts in a similar way but is slightly smaller. Moreover, it affects all friendly ships, including carriers as well as the ship that created the field.

Phase Shifter
The Phase Shifter increases the shield bypass all friendly non-carrier ships within. Unlike Phased Projectiles, this bonus is not restricted to Kinetic Damage weapons.

Stasis Field
The Stasis Field applies Stasis to all enemy non-carrier ships within, decreasing their forward, strafe and rear speeds, but not rotation speed.

Note: Refer to Vanguard Field for the stasis-inducing field provided by the Vanguard Augment.

Enguard Field
The Enguard Field dramatically boosts the shield defense, shield damage and weapon speed of all friendly non-carrier ships within.

Riposte Field
The Riposte Field boosts the damage output and shield capabilities of all friendly non-carrier ships within.

Enfeeble Field
The Enfeeble Field applies the Ablative Suppressed effect, inhibiting ablative regeneration for all enemy ships within, including carriers.

Phase Field
The Phase Field, when activated, forces friendly ships with non-zero current Screen Energy, including carriers, into Phase State, and initially sets the fleet's Phase Energy to maximum.

If a friendly ship enters the Phase Field while it is active, it will automatically be affected as described above. If a ship is no longer affected by the Phase Field (either by exiting its range or the field expiring by itself), it is kicked out of Phase State (triggering its Exiting Phase State overdrive). Regardless of the above, the fleet Phase Energy remains synced and drains as usual.

Note: Phase Field only works on your own ships. Your co-op partner's Phasing cycle is completely unaffected by this.

Savior Field
The Savior Field, when activated, redirects damage done to any friendly ship (including spawned ships) within the support range to the generator of the support field. If a friendly ship is within range of multiple Savior Fields, the damage is split equally to each generator.

The redirected damage is treated as if it hit the generating ship in the first place. For example, an Ajax would take extra hull damage from redirecting incoming Shield Bypass weaponry to itself, even if the original target does not use shields. Status effects are fully redirected as well.

Vanguard Field
The Vanguard Field continually applies Stasis for the specified duration and cooldown to all enemy ships (including carriers) within the field of effect.

Shield Offensive
The Shield Offensive field increases shield damage of all allies within.

Irradiation Field
The Irradiation Field deals direct health damage regardless of defenses and applies stasis to enemy ships within the field. Note that squadrons are unaffected.

Prime Optimization
The Prime Optimization support field increases the Prime Shift charge rate of all friendly non-carrier ships within. Note that ships still have to deal/take damage to begin charging.

Aegis Field
The Aegis Field, just like the Savior Field, redirects damage done to any friendly ship within the support range to the generator of the support field. It is activated as part of the passive bonus from Buckler Prime Shift.

The redirected damage is treated as if it hit the generating ship in the first place. For example, a Buckler would take extra hull damage from redirecting incoming Shield Bypass weaponry to itself, even if the original target does not use shields. Status effects are fully redirected, regardless of damage reallocation.

Infiltrator Field
The Infiltrator field is created from the active component of Infiltrator Prime Shift, enhancing the shield defense and recharge of friendly ships within the field.

Protectorate Field
The Protectorate Field is activated as part of the passive bonus from Conservator Prime Shift, being equivalent in function to Aegis Field III.

Trivia

 * Until the late August 2019 update, Support Range was calculated from the center of the carrier's hitbox.
 * The Phasing revamp during early November 2019 has changed the functionality of the Phase Field.
 * At one point, the Ion Field's shield damage bonus was incorrectly increased to 80%. This was fixed in the late July 2020 update.
 * Originally, the Irradiation Field only did damage to Miner Rebellion Modules. This was extended to other modules in the late November 2020 update.