Grind Targets/Legacy

General
This page provides a list of NPC Targets that used to appear each day.

With the late June 2019 update, the fleet levels for many T6-T7 targets have been rebalanced. Here were the old levels before the update and their corresponding new ones.

Xeno Division Targets
These targets are of the Xeno Division faction.

Resource Supply Run
Resource Supply Run Fleets are special fleets that carry large amounts of a particular resource with small amounts of the other two from place to place during supply runs, which run for 1 hour every 3 hours.

There are 3 types of resource supply runs - one for each resource. The ratio of resources dropped depends on the type of resource supply run that is occurring. For example, a Helium-3 Supply Run would drop more Helium-3 but less Mineral Ore and Antimatter, and so on so forth.

When defeated, resources are dropped in a 70/15/15 ratio, the former being the main resource drop.

There was a bug that caused the names below the icons of the Resource Supply Run fleets to be displayed incorrectly when they spawned in the Residential Sector.

Crafting Supply Run
These targets drop crafting materials for non-dreadnought ships at much higher rates than crafting fleets during the Supply Run sector activity, which runs for 1 hour every 3 hours. Supply Run fleets have a different icon to distinguish them from crafting fleets.

When defeated, a crafting box is dropped. This box contains a predefined amount of armaments and parts for a specified hull. The remaining drop is either a core or a pattern. Do note that unlike those of regular crafting fleets, this drop is heavily weighted towards less valuable items. Carrier boxes of Tier 4 or below instead drop one of the aforementioned items at random.

A.X.I.S. Targets
These targets are of the A.X.I.S. faction.

Resource Supply Run
Resource Supply Run Fleets are special fleets that carry large amounts of a particular resource with small amounts of the other two from place to place during supply runs, which run for 1 hour every 3 hours.

There are 3 types of resource supply runs - one for each resource. The ratio of resources dropped depends on the type of resource supply run that is occurring. For example, a Helium-3 Supply Run would drop more Helium-3 but less Mineral Ore and Antimatter, and so on so forth.

When defeated, resources are dropped in a 70/15/15 ratio, the former being the main resource drop.

There was a bug that caused the names below the icons of the Resource Supply Run fleets to be displayed incorrectly when they spawned in the Residential Sector.

Crafting Supply Run
These targets drop crafting materials for non-dreadnought ships at much higher rates than crafting fleets during the Supply Run sector activity, which runs for 1 hour every 3 hours. Supply Run fleets have a different icon to distinguish them from crafting fleets.

When defeated, a crafting box is dropped. This box contains a predefined amount of armaments and parts for a specified hull. The remaining drop is either a core or a pattern. Do note that unlike those of regular crafting fleets, this drop is heavily weighted towards less valuable items. Carrier boxes of Tier 4 or below instead drop one of the aforementioned items at random.

Umbra Targets
These targets are of the Umbra faction.

Trivia

 * When resource supply runs first came out, they only had normal resource drops, defeating their purpose. KIXEYE removed them to fix the issue and later turned them back on when done.
 * During the introduction of Tier 6 crafting supply runs, the destroyer and specialist supply run fleets were initially unattackable. KIXEYE then replaced them with Barrage Hive fleets for the time being.
 * Xeno Division and A.X.I.S. supply runs have been discontinued shortly after the late August 2019 update.
 * The Umbra Infectors first appeared a day before Ashes, in a mini-Decimation event that consists of 2 phases: Incubation and Outbreak. During Incubation, the spawn rate is rather low, while Outbreak sees a dramatically increased spawn rate. They drop boxes as described in the "Umbra Infector Strongboxes" section under the appendix.
 * The Umbra Infector's fleet description represents a code, which changes every few days. See the "Umbra Infector Codes" section under the appendix for more details.

Umbra Infector Strongboxes
During the first iteration, time tokens may also be dropped from each of the three boxes, as follows:

The drop rate of blank hulls increases with each iteration, up to a maximum of 100x during the final iteration. The base drop rate is extremely low, however, so even such an improvement might not be noticeable.

Bronze Prize Box
A strongbox containing bronze-tier prizes.



Contains:

Blood Amber x1-3

Phoenix Frigate Fragments x1-10

May also contain:

Phoenix Frigate Blank Hull

Suppressor Blank Hull

Guardian Cruiser Blank Hull

Vindicator Cutter Blank Hull

Enforcer Battleship Blank Hull

Liberator Destroyer Blank Hull

Bastion Cruiser Blank Hull

Inquisitor Destroyer Blank Hull

Plasma ECHO Resistor RI

Plasma Pierce Resistor RI

Plasma Stasis Resistor RI

Xeno Epsilon ECHO Cannon Fragments

Xeno Sai Missile Fragments

Xeno Surge Beam Fragments

Xeno Lancer Driver Fragments

Xeno Shell II-III Credit

Silver Prize Box
A strongbox containing silver-tier prizes.



Contains:

Blood Amber x10-30

Phoenix Frigate Fragments x15-30

May also contain:

Phoenix Frigate Blank Hull

Bastion Cruiser Blank Hull

Paragon Battleship Blank Hull

Cavalier Cutter Blank Hull

Inquisitor Destroyer Blank Hull

Plasma ECHO Resistor RI

Plasma Pierce Resistor RI

Plasma Stasis Resistor RI

Xeno Epsilon ECHO Cannon Fragments

Xeno Sai Missile Fragments

Xeno Surge Beam Fragments

Xeno Lancer Driver Fragments

Plasma Shell I-II Credit

Gold Prize Box
A strongbox containing gold-tier prizes.



Contains:

Blood Amber x35-70

Phoenix Frigate Fragments x60-90

May also contain:

Phoenix Frigate Blank Hull

Bastion Cruiser Mk III Blank Hull

Paragon Battleship Mk III Blank Hull

Cavalier Cutter Mk III Blank Hull

Inquisitor Destroyer Mk III Blank Hull

Plasma ECHO Resistor RI

Plasma Pierce Resistor RI

Plasma Stasis Resistor RI

Xeno Epsilon ECHO Cannon Fragments

Xeno Sai Missile Fragments

Xeno Surge Beam Fragments

Xeno Lancer Driver Fragments

Xeno Cyclotron Beam Fragments

Plasma Shell I-II Credit

Decryption
The code is in base 13; first convert it to base 10, then find the corresponding alphabetical letter (A = 1, Z = 26). A single pipe character (|) denotes a separate letter, while a double pipe denotes a separate word.