Paroxysm Cannon

"The Paroxysm Cannon fires a violent burst of Energy projectiles, perfect for causing maximum damage to enemies in close range combat."
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"The Paroxysm Cannon fires a violent burst of Alien projectiles, perfect for causing maximum damage to enemies in close range combat."
 * -|Xeno=

"The Paroxysm Cannon fires a violent burst of Plasma projectiles, perfect for causing maximum damage to enemies in close range combat."
 * -|Plasma=

"The Paroxysm Cannon fires a violent burst of Blight projectiles, perfect for causing maximum damage to enemies in close range combat."
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Stats
Note: The level 4 version is only available to the faction with the corresponding damage type: Altairian for Alien Damage, Umbra for Blight Damage, Pharmakon for Plasma Damage.

General
The Paroxysm Cannon is the spiritual successor of the Disintegrator Cannon, firing multiple homing projectiles upfront without any secondary effects, before a moderate reload time.

Advantages
The Paroxysm Cannon's projectiles are homing and thus can hit even fast-moving Tier 8 ships.

This weapon has a greater mass efficiency than other Tier 8 weapons at higher levels.

Unlike the Nova Driver, this weapon has no innate exploitable minimum range.

Disadvantages
The Paroxysm Cannon has rather low range compared to other Tier 8 weapons. Thus, it is not suitable for ships with the Ranger role, as they are forced to have a large minimum range.

This is not as bad for ships with the Titan role as the maximum range of the weapon is only 300 m less than the ship's effective range.