Alien Bounty

Overview
Alien Bounty is the Civil War-style event that takes place concurrently with Alien Mobilization. During Alien Mobilization, each player's Intel gain is tallied up as "Civil War Intel" on the leaderboard. At the end of the event, players are rewarded with crafting materials based on their placement on each leaderboard.

As with Civil War, players are locked to their current alliance and sector throughout the event as well as the prize claiming period.

Alien Bounty was only active during the 13-16th iterations of Alien Mobilization. Here is a list of past Alien Bounty events:

Target Payouts
During the 1st Alien Bounty (or 13th Alien Mobilization), score was given in a 1:1 ratio alongside regular Intel payouts. However, this enabled the sector score to hit the 32-bit integer limit. Since then, score is given in a 1:100 ratio instead.

T4 Core Box
This strongbox contains three of:
 * T4 Frigate Core
 * T4 Cruiser Core
 * T4 Destroyer Core
 * T4 Battleship Core
 * T4 Cutter Core

T5 Core Box
This strongbox contains three of:
 * T5 Frigate Core
 * T5 Cruiser Core
 * T5 Destroyer Core
 * T5 Battleship Core
 * T5 Cutter Core

Trivia

 * This is the first dual event KIXEYE has ever released, and also the first event to feature 2 point systems.
 * The prizes are rather useless as the highest attackers usually coin and thus already have all the materials needed to mark up their ships.
 * Originally, the event targets for the 1st Alien Bounty had different score compared to their Intel payout, but that was adjusted to be 1:1 early into the event.
 * Due to a coding limit, the top 3 sectors in the 1st Alien Bounty appeared to all have the same amount of points being 2,147,483,647. KIXEYE made a patch to fix this bug and the top 3 got their prizes accordingly.
 * During the 4th Alien Bounty (or 16th Alien Mobilization), a visual bug severely affected the personal leaderboard, which made it almost impossible to view every player's rank and score.