Flux Cannon

"The Flux Cannon is a Spectre R&D's latest iteration of the Cannon design. Featuring a high rate of fire with multiple Energy Projectiles that have the potential to chain to mulitple targets, Spectre R&D recommends the Flux Cannon when dealing single or small groups of enemies."

General
The Flux Cannon is a Spectre-developed Energy weapon that can chain to multiple targets, dealing increasing damage as it bounces.

Advantages
The Flux Cannon is essentially a Reverb Ray on steroids. It never misses and has the ability to cause catastrophic damage to any tightly grouped ships, due to its damage modifier when chaining.

It can also chain up to a maximum of 10 targets, and this makes it very useful for preventing ships with many spawner slots from swarming and overwhelming you. The Chain acts as a range extender, and can allow ships with this weapon to deal damage to enemies beyond the weapon's maximum range.

Disadvantages
The damage output of this Flux Cannon can be reduced by using energy defenses, such as the Spectral Barricade Shield, or Energy based Resistors.

In order to reduce the effect of chaining, try to spread your ships out as much as possible.

Trivia

 * The firing time varies by level: 0.6s for level I/II and 0.8s for level III.
 * The reload time varies by level: 1.4s for level I/II and 1.2s for level III.
 * The number of shots per firing cycle varies by level: 3 for level I, 4 for level II, and 5 for level III.