Module Power

Power is what keeps your modules upgrading, building as well as carrying out its assorted tasks. The source of power is your bridge, all modules must be connected to the bridge or connected to a module that is already powered. The building must be no greater than 2 tiles away in any one direction away, with the exception of only one tile away for modules placed diagonally from the powered module. The grids below demonstrates this for both the 2x2 tile bridge, two tile modules such as the ship factory and fleet bay, as well as regular one tile modules:
 * B = Bridge
 * M = Module
 * X = A module that can be powered.

Trivia

 * Many players have wondered how modules are powered after the bridge falls. This was answered by KIXEYE which responded saying that modules have emergency power when the bridge falls.
 * Power range is not restricted by asteroids in the wayAsteroid Power.png