Fleet

A fleet is a collection of ships that can roam around on the map. Its level is determined by Fleet XP.

The initial layout of the fleet at the start of combat can be set using Formations.

Fleet-wide Statistics
Some Statistics are tracked across the fleet rather than on a per-ship basis. This includes:
 * Screen Energy, which is used by the Phasing mechanic.
 * Bonus Resource Collection, which increases the amount of resources collected at the end of each combat. This is still limited by the fleet's Cargo Capacity (see below), in which case the ratio of resources earned may be adjusted.
 * Cargo Capacity, which governs the maximum resource capacity of the fleet. Note that when attacking player outposts, the fleet can hold up to 500% its normal capacity.
 * Sector Speed, which governs the speed at which the fleet travels in sector space, and is limited by its slowest ship.
 * Fleet Bonuses, which provide buffs to each ship in the fleet according to how many stacks of the bonus the fleet has in total.

Restrictions
Each player fleet can comprise of up to 6 ships. Out of them, at most one can be a flagship.

The number of fleets a player can handle is determined by the Bridge level. At level VIII, you can control up to 7 fleets.

Only one out of Javelin Flagship, Prophet Flagship and Harvester per player can be active on the map, regardless of whether they have a Wormhole Drive equipped. In addition:
 * The Javelin Flagship requires a Wormhole Drive and a Captain's Permit to launch.
 * The Prophet Flagship requires a Wormhole Drive to launch.

It goes without saying that overweight fleets, as well as fleets containing overweight ships, cannot be launched.

Fleet Commanders
Main Article: Fleet Commanders