Slug Torpedo

"The Slug Torpedo is an Explosive, hard hitting, AoE torpedo that splits upon impact and has the ability to ricochet between multiple targets. Spectre R&D recommends the use of the Slug Torpedo when dealing swarms of high health enemies."

General
The Slug Torpedo fires a single homing missile that splits into 2/3/4 projectiles on impact in an evenly-spaced fan of 60/70/80 deg (by level). These subprojectiles travel for 3,500 m at 2,000 m/s and explode with an AoE Radius of 300 m. Moreover, they have a Ricochet amount of 5, a detection range of 1,000/1,200/1,500 m, and a damage multiplier of 20%.

Advantages
The Slug Torpedo deals reliable damage at long range thanks to its homing ability. Its subprojectiles can ricochet between enemies for some extra damage.

It has a decent AoE which applies to its subprojectiles as well, making the weapon and its ricochets devastating against large groups of enemies, just like the Rife Missile.

Disadvantages
This weapon has relatively low damage (only more than the Rife Missile) and is therefore ineffective against a single target.

Compared to the Caliber Driver, it has less maximum range, enabling enemy Deadeyes to kite your ships.

Trivia

 * This is the first weapon in Tier 9 that can Ricochet.
 * Each primary and secondary projectile does 100% and 22.7%/19.6%/15.6% of the listed DPS respectively, thus the maximum damage across all of the projectiles is 145%/159%/163% DPS (by level), not including the ricochets.