XP

XP stands for Experience Points. There are several types of XP in VEGA Conflict, each with a different meaning:
 * Fleet XP, which determines the fleet level, measures fleet strength.
 * Outpost XP, which determines the outpost (player) level, measures outpost strength as well as player progression.
 * Fleet Commander XP measures the progress of a fleet commander towards the next experience level.

Fleet XP
Fleet XP is the sum of the XP values from ships and their equipment. In the future, the use of Fleet Commanders may also contribute to Fleet XP.

Editing a fleet via the Fleet Manager will trigger a recalculation of its XP value and the resulting level. Losing ships in combat, however, has no effect.

Outpost XP
Outpost XP is the sum of the XP values from modules, their equipment, as well as any research and blueprints the player has completed.

Similar to Fleet XP, any non-combat changes will be immediately reflected in its XP value (level).

XP Debt
An interesting feature of Outpost XP is the concept of XP Debt. Unlike Fleet XP, when an item is removed from a module, Outpost XP will not be decreased; instead, it will be added to the XP Debt. XP Debt must first be "paid off" before Outpost XP can be increased.

For example, if an outpost currently has 8,000 XP, and an item worth 3,000 XP is removed, the outpost would remain at 8,000 XP, and the XP Debt would be increased from 0 XP to 3,000 XP. If later on, an item worth 5,000 XP is added to the base, only  would be added to the base, resulting in the base having.