Preceptor

"Provides defensive support bonuses to allied Liberatus hulls in its vicinity, and offensive support with its long range weaponry and drones."

General
The Preceptor is the Liberatus carrier which, like other carriers, is the centerpiece of any fleet, specializing in supporting its allies with its Agility Field, while weakening its enemies with its onboard squadrons and weaponry. It has superior shield regeneration capabilities, which, in addition to its two defensive overdrives, enables it to survive and perhaps even escape incoming attacks.

This Liberatus ship is able to regenerate its shields after being depleted.

Strategy
Use Breaker's Prime Shift active weapon to inhibit its Rebolster overdrive. Alternatively, the Irradiation Field of the Torus Dreadnought can ignore its shields altogether, while shield bypass specials such as Phased Projectiles can do the same to a lesser degree.

The stasis effect from the Prime Shift active weapons of the Switch and Deadeye are effective against its Disengage overdrive, so long as it does not have Stasis Resistance. The Preceptor has less offensive power while this overdrive is active, making it prime time for your fleet to take it out.

Rebolster
Whenever the Preceptor loses its shields, it receives a large boost to shield regeneration for a short duration to regain its defenses. This overdrive has no cooldown.

Disengage
When the Preceptor takes 25% damage, it temporarily gains a massive bonus to ship speed and turning which enables it to escape pursuing enemies. However, the ship cannot fire any weapons during this period. This overdrive has no cooldown.

Trivia

 * Originally, the Preceptor suffered from a bug where its Disengage overdrive's damage counter would not accumulate damage dealt by the Irradiation Field. This has been fixed in the mid-December 2020 downtime.