Coil Driver Turret

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Gauss Driver   Coil Driver Turret

The Coil Driver Turret is a powerful Kinetic weapon that uses magnetic coils to fire projectiles with impressive range.
  — In-Game Description 

Stats[edit | edit source]

Coil Driver Turret I II III IV V
DPS 9 16 28 48 85
Mass 100 t 265 t 460 t 805 t 1,410 t
Range 4,000-8,500 m
Projectile Range 9,770 m
Speed 1,250 m/s
Firing Cycle C: 7.0 / F: 3.0 / R: 0.2 / N: 2
Module XP 1,200 XP 2,500 XP 4,791 XP 7,543 XP 12,206 XP
Prerequisites Previous level of Coil Driver Turret
Arms Lab Required I IV VI VIII VIII
Time 8m 00s 32m 00s 2h 08m 8h 32m 1d 10h 08m
Mineral Ore 16,933 334,666 1,506,000 6,704,666 10,731,999
Antimatter 0 0 167,334 1,676,166 2,683,000
Module XP 461 XP 748 XP 1,198 XP 1,886 XP 3,052 XP
Time 24s 1m 36s 6m 24s 25m 36s 1h 42m 24s
Mineral Ore 13,052 65,262 326,299 1,532,562 2,510,412
Antimatter 0 0 0 270,452 443,014

General[edit | edit source]

The Coil Driver Turret is a starter Kinetic base weapon. It is often seen in low-level and mid-level bases alongside the Thermal Ray Turret.

It fires two blue shells sequentially, which appear identical to the Gauss Driver.

Strategy and Setup[edit | edit source]

Advantages[edit | edit source]

Coil Driver Turrets have long range, enabling a base to defend against sniper fleets that would otherwise outrange other turrets. Iridium Arrays dramatically improve their accuracy and are almost a must.

Coil Driver Turrets deal decent damage as well, cutting off a large chunk of health upon a successful hit.

Disadvantages[edit | edit source]

Coil Driver Turrets have a large minimum range and cannot defend against blitz attacks effectively. It is wise to mix in some Thermal Ray Turrets for adequate defense against both sniper and blitz fleets.

Even with Iridium Arrays, Coil Driver Turrets have issues hitting moving targets, especially against agile ships like frigates. The best way to solve this is by concentrating your turrets in one location such that the enemy is forced to dodge many projectiles at once.

Coil Driver Turrets have poor mass efficiency, thus limiting the amount of other equipment you could add to your Combat Modules.

Trivia[edit | edit source]

  • The Coil Driver Turret was once called the Heavy Gauss Gun, which had been renamed to Gauss Turret.
  • The equipping time of all old blueprint items for bases was reduced by half during the May 2020 update.

Gallery[edit | edit source]