|Gladius Driver||Gladius Driver Turret|
|Gladius Driver||Boosted Gladius Driver|
|“||The Gladius Driver is an experimental VEGA ship Kinetic weapon that includes a proximity-triggered detonation.||”|
|— In-Game Description|
Stats[edit | edit source]
|Mass||320 t||513 t||820 t|
|Projectile Range||5,460 m|
|AoE Radius||280 m|
|Firing Cycle||C: 0.0 / F: 0.0 / R: 5.0 / N: 1|
|Hull XP||316 XP||417 XP||513 XP|
|Farming Tier||VEGA Tier I||VEGA Tier III||VEGA Tier IV|
|Prerequisites||Gauss Driver III||Mass Driver II||Mass Driver IV|
|Time||17m 30s||1h 13m 30s||3h 45m 30s|
General[edit | edit source]
The Gladius Driver is a unique Kinetic weapon with the ability to detonate for full damage if close enough to a target.
It fires a blocky white slug with a blue trail, detonating with a small explosion.
Strategy and Setup[edit | edit source]
Advantages[edit | edit source]
Gladius Drivers are the first fleet-oriented Kinetic weapon a player can unlock. They have high projectile speed, allowing the weapon to reliably hit moving targets especially when equipped with Iridium Magnets.
Their proximity detonation dramatically improves their accuracy, allowing them to still be viable when paired with Phased Projectiles, which ignore a portion of enemy shields and deal direct health damage.
As with other Kinetic weapons, their long range enables ships to kite most others.
Disadvantages[edit | edit source]
Gladius Drivers have a significant minimum range, making them useless in close quarters.
Trivia[edit | edit source]
- Despite the in-game description and the graphics, the "proximity detonation" really means that the Gladius Driver has a significantly larger hitbox, making it much easier to land hits than weapons with small hitboxes, like the Mass Driver and Wave Driver. See more here.
Gallery[edit | edit source]
Gladius Driver projectiles do not leave behind a striking trail like the Mass Driver's.