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Rife Missile   Rife Missile Turret


The Rife Missile is a multi-projectile, high AoE weapon. This weapon creates large areas of potential destruction. Spectre R&D recommends the Rife Missile in combat scenarios where dealing damage to numerous enemies with a single volley is key.
  — In-Game Description 

Stats[ | ]

Rife Missile I
RifeMissile1-EX
II
RifeMissile2-EX
III
RifeMissile3-EX
SPECIFICATIONS Notepad
DPS 1,550 Explosive 1,975 Explosive 3,000 Explosive
Mass 3,000 t 3,715 t 5,000 t
Range 0-5,000 m
Speed 3,200 m/s
AoE Radius 300 m 400 m 500 m
Spread 5 deg
Firing Cycle C: 1.6 / F: 0.0 / R: 1.4 / N: 1
Traits SplitPredictive Aim
Restricted to Spectre
Restricted to Tier 9, Tier 10
Hull XP 61,287 XP 70,400 XP 80,868 XP
BLUEPRINT CompleteBlueprint
Farming Tier Liberatus Scarab Cargo (110) Liberatus Scarab Cargo (110) N/A
Pieces 8 8 N/A
Arms Lab Required XI XII N/A
REUSABLE ITEM ReusableItem
Arms Lab Required N/A N/A XII
CRAFT Crafting
Workshop Required IX
Fragments Fragment N/A N/A 150
EQUIP ModuleRefit
Time Time 6h 00m 9h 00m 13h 00m
Helium-3 Helium3 12,300,000 17,400,000 22,800,000
Antimatter Antimatter 3,480,000 4,800,000 6,600,000


General[ | ]

The Rife Missile fires a trio of missiles. On impact, each missile splits into three with a spread of 8 deg, travelling for another 4,500 m at 3,200 m/s before exploding.

Strategy and Setup[ | ]

Advantages[ | ]

This weapon has a large AoE, enabling it to multiply its damage against clustered enemies. Combined with high projectile speed and the mass amount of split projectiles, this is one of the best weapons to use against spawned ships, which may otherwise be difficult to hit.

Its huge spread is excellent at spreading debuffs on enemies.

Disadvantages[ | ]

The Rife Missile has relatively low range, so it is not recommended to equip on a ranger.

Its long charge time enables enemies to duck in and out of the firing arc without the weapon even firing.

The weapon's spread is not ideal against a single target as only one of the three main projectiles would hit it, resulting in one-third the damage output.

Trivia[ | ]

  • The Rife Missile is the first Tier 9 weapon.
  • Each primary and secondary projectile does one-third and 6.5%/6.8%/5.6% of the listed DPS respectively, thus the maximum damage across all of the projectiles is 158%/161%/150% DPS (by level).

Gallery[ | ]


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