Sai Missile

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Sai Missile   Sai Missile Turret

Sai Missile   Void Sai Missile

A trio of Explosive (Alien) missiles designed for piercing multiple targets, with widespread detonations on each hit.
  — In-Game Description 

Stats[edit | edit source]

Sai Missile I
III (Heavy)
IV (Xeno)
DPS 220 Explosive 274 Explosive 330 Explosive 440 Alien
Mass 1,724 t 2,135 t 2,534 t 3,710 t
Range 2,750-4,750 m
Speed 1,900 m/s
AoE Radius 450 m
Spread 12 deg
Piercing 3 5 7 9
Firing Cycle C: 0.0 / F: 0.0 / R: 1.0 / N: 1
Restricted to AltairiansUmbraPharmakonSpectre
Hull XP 20,217 XP 23,223 XP 28,591 XP 32,843 XP
BLUEPRINT CompleteBlueprint.png
Farming Tier Altairian Brigade Cargo Altairian Brigade Cargo N/A Altairian Brigade Cargo
Pieces 4 4 N/A 6
Arms Lab Required XI XII N/A XII
REUSABLE ITEM ReusableItem.png
Prerequisites N/A N/A None N/A
CRAFT Crafting.png
Fragments Fragment.png 150
EQUIP ModuleRefit.png
Time Time.png 12h 30m 18h 45m 1d 3h 2d 0h
Helium-3 Helium3.png 8,875,505 12,425,707 15,975,909 19,526,111
Antimatter Antimatter.png 3,169,823 4,437,752 5,705,681 6,973,611

Note 1: Xeno Sai Missile is only available to Altairian ships.

Note 2: Fragment crafting yields a Credit that can be instantly equipped.

General[edit | edit source]

The Sai Missile is a medium-range Explosive weapon with the ability to pierce multiple targets, similar to the Bayonet Missile. It is restricted to Altairian Hulls.

It fires a trio of missiles in a fan like formation with a short reload between each volley.

The Heavy Sai Missile is a powerful version of the Sai Missile, with improved damage and mass efficiency.

The Xeno Sai Missile is an advanced version of the Sai Missile that deals Alien Damage, taking on a green coloration.

Strategy and Setup[edit | edit source]

Advantages[edit | edit source]

With its ability to Pierce, the Sai Missile's ability to deal damage increases massively if enemy ships are grouped close together as the missile causes an explosion every time it pierces an enemy. The combined effect of all the splash effects of missiles is able to thus cause devastating damage to tightly clustered hulls.

Disadvantages[edit | edit source]

The Missiles do travel rather slowly, thus necessitating the need for either Volatile Fuel or Neutrino Fusion. Thus, without those specials, the weapon will be unreliable on its own. Ships equipped with Counter-pierce tech, or built in with counter pierce tech such as the Paragon Battleship is also able to negate the piercing effect of the weapon, thus greatly reducing the damage output of this weapon.

Trivia[edit | edit source]

  • The update of early August 2018 removed time and resource costs of Sai Missile fragment crafting.
  • The Blueprint for the Xeno Sai Missile was only released once(as of 30 November 2018).
  • The Xeno variant of this weapon is no longer available to Umbra hulls after the late April 2019 update to facilitate the rock-paper-scissors system between T7 factions. Existing items will be replaced by Blight Nova Missile in the May 2019 update.

Gallery[edit | edit source]