Scatter Missile

From VEGA Conflict Wiki
Jump to: navigation, search
Scatter Missile   Frenzied Scatter Missile

The Scatter Missile is an Explosive weapon that deals a fair amount of damage in an area.
  — In-Game Description 

Stats[edit | edit source]

Scatter Missile I
DPS 10 Explosive 13 Explosive 16 Explosive 20 Explosive 25 Explosive
Mass 100 t 140 t 195 t 275 t 385 t
Range 0-3,750 m
Speed 1,500 m/s
AoE Radius 300 m
Spread 20 deg
Firing Cycle C: 0.0 / F: 0.8-1.2 / R: 2.0 / N: 5-7
Hull XP 37 XP 42 XP 49 XP 56 XP 64 XP
RESEARCH ArmsLabResearch.png
Prerequisites Previous level of Scatter Missile,
Rail Driver I
Arms Lab Required II III IV V V
Time Time.png 10m 00s 20m 00s 54m 00s 3h 08m 11h 06m
Helium-3 Helium3.png 16,000 60,900 227,700 843,695 2,922,300
Antimatter Antimatter.png 0 0 0 44,405 324,700
Module XP 365 XP 501 XP 651 XP 851 XP 1,026 XP
EQUIP ModuleRefit.png
Time Time.png 2m 30s 3m 30s 5m 30s 11m 30s 30m 30s
Helium-3 Helium3.png 3,270 12,280 45,690 168,939 584,721
Antimatter Antimatter.png 0 0 0 8,892 64,969

General[edit | edit source]

The Scatter Missile is a beginner Explosive weapon for ships. Higher-level Scatter Missiles contain more missiles per volley, resulting in more consistant damage output.

It fires a quick volley of missiles in a small spread. Like all Explosive weapons, Scatter Missiles have an area of effect that damages all targets within equally. 

Strategy and Setup[edit | edit source]

Advantages[edit | edit source]

Scatter Missiles have excellent firepower against grouped enemies. Its AoE can multiply the damage output, depending on how many ships are caught in the blast.

Scatter Missiles also have decent range, enough to compete against other beginner-level weapons such as the Rail Driver.

Disadvantages[edit | edit source]

Scatter Missiles take up considerably more mass than other weapons of its tier, limiting the effectiveness of ships equipped with this weapon.

Due to their spread, Scatter Missiles often miss their targets, especially if they are spaced apart. Even worse, the spread is not enough to reliably hit agile ships such as frigates.

Scatter Missiles are eventually rendered obsolete by HEX Missiles which have more range, firepower and AoE.

Trivia[edit | edit source]

  • The Scatter Missile underwent a change which made it fire missiles at a semi-constant rate, but it has since been reverted.
  • Originally, the Scatter Missile fired 5-6 shots per volley.
  • The present number of shots per volley differs by level: 5, 5, 6, 6, 7
  • It has a base counterpart hinted inside the game files in the form of sprite tables and icons. This was likely scrapped.

Gallery[edit | edit source]