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The Forsaken (2)

Description[ | ]


Earn T6.5 Hulls in this exciting new catch-up campaign!
  — In-Game Description 


The Forsaken is a 2-day campaign that was introduced with the Campaigns feature on 5/6/18. It was meant to be a catch-up campaign to allow mid game players to earn T6 Tech.

The Storyline follows the player putting down a group of Renegades from the A.X.I.S. Project who deserted the Miner Rebellion, as a result of them being controlled by the Aliens.

Target Levels[ | ]

Although levels for the various encounters are not displayed normally, their difficulty can be compared to existing NPC Targets.

The resource drops from each encounter are as follows:

Reference Level Helium-3 Helium-3 Mineral Ore MineralOre Antimatter Antimatter
60 750,000 750,000 250,000
65 1,500,000 1,500,000 500,000
70 3,000,000 3,000,000 1,000,000
75 6,000,000 6,000,000 2,000,000
80 12,000,000 12,000,000 4,000,000

Run 1[ | ]

You have 2 hours to complete this run. If you run out of time, you will have to start over from the beginning of the run.

Name Encounter Layout Description Ships Armaments [Hover] Difficulty
Encounter 1 -
Something Stirs
Blitz Reaper 60-65
We're getting strange readings from the Forsaken Sector. Please investigate, but be careful - that place is still crawling with aliens. AncientReaper x2 Reaper4-EN x1 [Range: 5,000 m]
Reaper4-AL x1
ShredderCannon x1
Blitz Reaper (60)
Encounter 2 -
Interference
Blitz Reaper 60-65
These readings are definitely a signal, but there's too much interference here. We'll need to go deeper. AncientReaper x2 Reaper4-EN x1 [Range: 5,000 m]
Reaper4-AL x1
ShredderCannon x1
Blitz Reaper (65)
Encounter 3 -
The Signal
Blitz Reaper 60-65
The source is human: A rebel distress beacon - but the call codes are from months ago. AncientReaper x2 Reaper4-EN x1 [Range: 5,000 m]
Reaper4-AL x1
ShredderCannon x1
Blitz Reaper (65)
Run 1 Completion Prizes
Cruiser Cutter Destroyer Battleship Carrier Specialist
Guardian Cruiser
BPP x2
Vindicator Cutter
BPP x2
Liberator Destroyer
BPP x2
Enforcer Battleship
BPP x2
Paladin Carrier
BPP x2
Pegasus
BPP x2
Tungsten Armor
I BP
KI Tungsten
Armor
x2
EX Tungsten
Armor
x2
EN Tungsten
Armor
x2
Harmonic Ion
Field Generator
BP
Harmonic Warfare
Reactor
BP

Run 2[ | ]

You have 2 hours to complete this run. If you run out of time, you will have to start over from the beginning of the run.

Name Encounter Layout Description Ships Armaments [Hover] Difficulty
Encounter 1 -
It's a Trap
The Forsaken R2E1
The signal was from an AXIS Deceiver, traitors to the rebellion. We'll need to fight our way out! GuardianCruiser2 x6 ScattershotMissile x1 [Range: 10,000-25,000 m]
PlasmaQuantumCannon x1 [Range: 10,000 m]
AXIS Deceiver (60)
Encounter 2 -
AXIS Intrigue
The Forsaken R2E2
Why are AXIS ships hiding so deep in alien space? There has to be more to this. GuardianCruiser2 x6 ScattershotMissile x1 [Range: 10,000-25,000 m]
PlasmaQuantumCannon x1 [Range: 10,000 m]
AXIS Deceiver (65)
PaladinCarrier2 x1 NightingaleDrone3 x3 [Range: 10,000-25,000 m]
Encounter 3 -
The Watcher
AXIS Renegade 70-80
An alien fleet sits just out of battle range... watching us fight these AXIS Deceivers. Why? VindicatorCutter1 x4 Plasma Bombardment Torpedo x2 [Range: 7,250 m] AXIS Renegade (70)
Suppressor4 x1 HarmonicExophaseShield3 x1
SeekerMissile7-AL x2
PaladinCarrier3 x1 HarmonicExophaseShield3 x1
AgilityFieldGenerator1 x1
FuryDrone3 x6 [Range: 12,000 m]
Encounter 4 -
Unnatural Alliance
Blitz Reaper 60-65
Before they blew up, that last AXIS fleet sent a transmission to the watching Ancient Reaper. Surely they can't be allies? AncientReaper x2 Reaper4-EN x1 [Range: 5,000 m]
Reaper4-AL x1
ShredderCannon x1
Blitz Reaper (70)
Run 2 Completion Prizes
Cruiser Cutter Destroyer Battleship Carrier Specialist
Guardian Cruiser
BPP x2
Vindicator Cutter
BPP x2
Liberator Destroyer
BPP x2
Enforcer Battleship
BPP x2
Paladin Carrier
BPP x2
Pegasus
BPP x2
Harmonic Exophase
Shield
II BP
Harmonic Chase
Thruster
II BP
Harmonic Siege
Casing
II BP
Harmonic Beam
Capacitor
II BP
Harmonic Phase
Shifter Generator
BP
Harmonic Siege
Reactor
BP
--- --- --- --- Harmonic Agility
Field Generator
BP
Harmonic Agility
Reactor
BP

Run 3[ | ]

You have 4 hours to complete this run. If you run out of time, you will have to start over from the beginning of the run.

Name Encounter Layout Description Ships Armaments [Hover] Difficulty
Encounter 1 -
Unwelcome Presence
The Forsaken R2E1
The longer we investigate, the more enemies close in on our position, but we must understand what is happening here. GuardianCruiser2 x6 ScattershotMissile x1 [Range: 10,000-25,000 m]
PlasmaQuantumCannon x1 [Range: 10,000 m]
AXIS Deceiver (60)
Encounter 2 -
Sifting Debris
The Forsaken R2E2
Examining wreckage from our last two battles, it's clear this is less an alliance and more a hostile takeover. GuardianCruiser2 x6 ScattershotMissile x1 [Range: 10,000-25,000 m]
PlasmaQuantumCannon x1 [Range: 10,000 m]
AXIS Deceiver (65)
PaladinCarrier1 x1 NightingaleDrone3 x3 [Range: 10,000-25,000 m]
Encounter 3 -
Fate of the Traitors
The Forsaken R2E2
Most of the traitors on these AXIS ships have been long dead. Those few that remain appear to serve the aliens. GuardianCruiser2 x6 ScattershotMissile x1 [Range: 10,000-25,000 m]
PlasmaQuantumCannon x1 [Range: 10,000 m]
AXIS Deceiver (70)
PaladinCarrier1 x1 NightingaleDrone3 x3 [Range: 10,000-25,000 m]
Encounter 4 -
Puppets in Space
The Forsaken R3E4
The more we track the AXIS presence out here, the clearer it becomes. The aliens are in control. These AXIS fleets are their puppets. EnforcerBattleship2 x8 InterdictionBeam x4 [Range: 6,000 m] AXIS Turncoat (75)
PaladinCarrier2 x1 NightingaleDrone3 x3 [Range: 10,000-25,000 m]
Encounter 5 -
They have a Plan
Blitz Reaper 60-65
The aliens we fought against before were a disorganised horde but this is something new, something disturbingly cunning. AncientReaper x2 Reaper4-EN x1 [Range: 5,000 m]
Reaper4-AL x1
ShredderCannon x1
Blitz Reaper (75)
Run 3 Completion Prizes
Cruiser Cutter Destroyer Battleship Carrier Specialist
Guardian Cruiser
BPP x2
Vindicator Cutter
BPP x2
Liberator Destroyer
BPP x2
Enforcer Battleship
BPP x2
Paladin Carrier
BPP x2
Pegasus
BPP x2
Pulse Cannon
II BP
Bombardment Torpedo
II BP
Eclipse Driver
II BP
Twinfire Beam
II BP
Hunter Swarm
I x6
Redeemer Missile
II BP
24 HR AXIS
Ship Build x1
24 HR AXIS
Ship Build x1
24 HR AXIS
Ship Build x1
24 HR AXIS
Ship Build x1
24 HR AXIS
Ship Build x1
24 HR AXIS
Ship Build x1

Run 4[ | ]

You have 3 hours to complete this run. If you run out of time, you will have to start over from the beginning of the run.

Name Encounter Layout Description Ships Armaments [Hover] Difficulty
Encounter 1 -
All Channels
AXIS Renegade 70-80
We're getting several more distress signals, not just on rebel frequencies, but also VEGA, Marauder and even Altairian channels. VindicatorCutter1 x4 Plasma Bombardment Torpedo x2 [Range: 7,250 m] AXIS Renegade (65)
Suppressor4 x1 HarmonicExophaseShield3 x1
SeekerMissile7-AL x2
PaladinCarrier3 x1 HarmonicExophaseShield3 x1
AgilityFieldGenerator1 x1
FuryDrone3 x6 [Range: 12,000 m]
Encounter 2 -
Can Stop the Signal
The Forsaken R3E4
We need to take down all the remaining AXIS Deceivers so nobody else is lured into this trap. EnforcerBattleship2 x8 InterdictionBeam x4 [Range: 6,000 m] AXIS Turncoat (70)
PaladinCarrier2 x1 NightingaleDrone3 x3 [Range: 10,000-25,000 m]
Encounter 3 -
End of AXIS
The Forsaken R4E3
The final AXIS Deceiver fleet has tightened formation to protect an alien mothership. GuardianCruiser2 x9 ScattershotMissile x1 [Range: 10,000-25,000 m]
PlasmaQuantumCannon x1 [Range: 10,000 m]
AXIS Deceiver (75)
PaladinCarrier1 x2 NightingaleDrone3 x3 [Range: 10,000-25,000 m]
Encounter 4 -
Breaking Through
Blitz Reaper 60-65
There's another troubling development. The alien mothership is also communicating long range with someone or something back in our sectors. AncientReaper x2 Reaper4-EN x1 [Range: 5,000 m]
Reaper4-AL x1
ShredderCannon x1
Blitz Reaper (75)
Encounter 5 -
The Mothership
Ancient Harvester 70-100
This is the last fleet in this cluster and it's blocking our escape. We'll need to fight our way out, but I doubt we've seen the last of this new alien threat. AlienReaper x12 ScorcherBeam x1 Ancient Harvester (80)
AncientReaper x1 Reaper1-AL x1 [**]
Reaper2-AL x1 [**]
TracerMissile x1
RangerSwarm3 x2 [**]
AncientHarvester x1 ReboundRay x2
PlasmaQuantumCannon x3
InterdictionBeam x3
RangerSwarm3 x3 [**]
Run 4 Completion Prizes
Cruiser Cutter Destroyer Battleship Carrier Specialist
Guardian Cruiser
BPP x2
Vindicator Cutter
BPP x2
Liberator Destroyer
BPP x2
Enforcer Battleship
BPP x2
Paladin Carrier
BPP x2
Pegasus
BPP x2
Tungsten Armor
II BP
EXAL Tungsten
Armor
BP
KIAL Tungsten
Armor
BP
ENAL Tungsten
Armor
BP
Xeno Armored
Thruster
II BP
Pierian Fuel
BP
24 HR AXIS
Ship Build x4
24 HR AXIS
Ship Build x4
24 HR AXIS
Ship Build x4
24 HR AXIS
Ship Build x4
24 HR AXIS
Ship Build x4
24 HR AXIS
Ship Build x4
Xeno Pulse
Cannon
III x2
Xeno Bombardment
Torpedo
IV BP
Xeno Eclipse
Driver
IV BP
Xeno Twinfire
Beam
IV BP
Hunter Swarm
III x3
Xeno Redeemer
Missile
IV BP

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