Void Lancer Driver
|Lancer Driver||Void Lancer Driver|
|“||A Marauder Engineered Lancer Driver, devastating in the hands of skilled pilots. A single accurate shot can pierce multiple modules and travel farther than any previous Driver tech.||”|
|— In-Game Description|
Stats[edit | edit source]
|Void Lancer Driver||I||II||III (Heavy)||IV (Xeno)|
|Mass||2,526 t||3,128 t||3,482 t||5,096 t|
|Projectile Range||6,500 m|
|Firing Cycle||C: 0.0 / F: 0.0 / R: 2.0 / N: 1|
|Hull XP||20,217 XP||23,223 XP||28,591 XP||32,843 XP|
|Time||7h 30m||11h 15m||16h 12m||1d 4h 48m|
General[edit | edit source]
Strategy and Setup[edit | edit source]
Advantages[edit | edit source]
Just like the original Lancer Driver, the Void Lancer Driver has long range, and the ability to pierce multiple targets. It has a higher projectile range than most driver weapons as well, and when combined with the Saboteur Destroyer's Ballista Overdrive, it can cruise really long distances and take out targets way beyond its firing range.
Disadvantages[edit | edit source]
The Void Lancer Driver Projectiles, just like the original, are not very fast, and will miss fast moving targets very easily.
Marauder Hulls and the enemy targets in NPC targets have a large amount of Void Resistance, cutting the effectiveness of this weapon by a significant amount.
Trivia[edit | edit source]
Gallery[edit | edit source]