VEGA Conflict Wiki
Explore
Main Page
All Pages
Interactive Maps
navigation
Main page
Community portal
Recent changes
Random page
Admin noticeboard
Lore
Synopsis
Factions
Characters
Progression
NPC Targets
Daily Missions
Game Campaigns
Events
Blueprints
Crafting
Deep Space
Technologies
Hulls
Modules
Weapons
Squadrons
Spawners
Armors
Shields
Ablative Armors
Screens
Specials
Resistors
Operations
More
Game Manual
Damage
Weapon Abilities
Resistance
Ablation
Damage Over Time
Game Terminology
Gamepedia
Gamepedia support
Report a bad ad
Help Wiki
Contact us
FANDOM
Fan Central
BETA
Games
Anime
Movies
TV
Video
Wikis
Explore Wikis
Community Central
Start a Wiki
Don't have an account?
Register
Sign In
Sign In
Register
VEGA Conflict Wiki
7,233
pages
Explore
Main Page
All Pages
Interactive Maps
navigation
Main page
Community portal
Recent changes
Random page
Admin noticeboard
Lore
Synopsis
Factions
Characters
Progression
NPC Targets
Daily Missions
Game Campaigns
Events
Blueprints
Crafting
Deep Space
Technologies
Hulls
Modules
Weapons
Squadrons
Spawners
Armors
Shields
Ablative Armors
Screens
Specials
Resistors
Operations
More
Game Manual
Damage
Weapon Abilities
Resistance
Ablation
Damage Over Time
Game Terminology
Gamepedia
Gamepedia support
Report a bad ad
Help Wiki
Contact us
Editing
Void Twinfire Beam
Back to page
Edit
VisualEditor
View history
Talk (0)
Edit Page
Void Twinfire Beam
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
{{Tabber|Void Twinfire Beam|Twinfire Beam Turret}} {{RegularVoidTab|Twinfire Beam}} {{Quote|A double barrel beam weapon, the Void Twinfire Beam shoots alternating concentrated blasts of Void particles for sustained damage.}} ==Stats== {{SmartTableStart}} {{SmartTableValueRow|Name|1|V {{MiniIcon|TwinfireBeam4-VO}}|1}} {{SmartTableSpanRow|Specifications}} {{SmartTableValueRow|Void DPS|1|383}} {{SmartTableValueRow|Mass|1|2,659}} {{SmartTableValueRow|Range|1|0-3,000}} {{SmartTableValueRow|Speed|1|3,000}} {{SmartTableValueRow|Firing Cycle|1|C: 2.6 / F: 1.2 / R: 0.4 / N: 6}} {{SmartTableValueRow|Traits|1|Beam, Pass Through}} {{SmartTableValueRow|Restricted (Faction)|1|Marauders}} {{SmartTableValueRow|Hull XP|1|16,421}} {{SmartTableSpanRow|Reusable Item}} {{SmartTableValueRow|Prerequisites|1|None}} {{SmartTableSpanRow|Equip}} {{SmartTableValueRow|Time|1|12h 54m}} {{SmartTableValueRow|Helium-3|1|22,449,536}} {{SmartTableValueRow|Antimatter|1|6,705,706}} {{SmartTableEnd}} __NOTOC__ ==General== The Void Twinfire Beam is a [[Twinfire Beam]] specialized for PvP combat, instead dealing [[Damage Types#Void Damage|Void Damage]] and taking on a purple coloration. It can only be equipped on [[Marauder Hulls]]. ==Strategy and Setup== ===Advanages=== Similar to the regular variant, Void Twinfire Beams never miss and always hit their intended target, perfect for focus firing enemy ships. They can reach a maximum range of 4,500 m when boosted by [[Void Ionization]] III, allowing [[cutters]] to quickly get in range and demolish enemy [[battleships]] and [[destroyers]]. Void Twinfire Beams are not resisted by any player ships with the exception of Marauder Hulls. This combined with their high damage output enables your fleet to destroy many [[A.X.I.S. Hulls]] in a single shot. ===Disadvantages=== The charge time of Void Twinfire Beams cannot be reduced in any way, unlike the A.X.I.S. versions which can use [[Beam Capacitor]]s. This puts a cap on the maximum DPS of this weapon, in fact causing it to deal less damage than the [[Xeno Twinfire Beam]] combined with [[Xeno Beam Capacitor]] II, which effectively does 440 DPS for almost the same mass. Void Twinfire Beams are almost useless against [[NPC Targets]] because they heavily resist Void Damage. ==Trivia== *Along with other T6.5 equipment, this item's build time was significantly reduced during the late April 2019 update as summarized [https://www.kixeye.com/forum/discussion/759336 here]. ==Gallery== <gallery> VTwinfire2.png|[[Ravager Cutter]]s with Void Bombardment Torpedoes versus those with Void Twinfire Beams VTwinfire1.png|[[Gladiator Battleship]] firing Void Twinfire Beams at an opposing Gladiator Battleship 2E51BD81-5F70-4C51-B8BC-553B2CAE168B.png|[[Dragoon Destroyer]] with Void Twinfire Beams slicing apart a [[Paladin Carrier]] </gallery> ---- {{Weapons}} [[Category:Marauder Technologies]] [[Category:Ship Weapons]]
Summary:
Please note that all contributions to the VEGA Conflict Wiki are considered to be released under the CC BY-SA 3.0
Cancel
Editing help
(opens in new window)
Templates used on this page:
Template:Colored Link
(
edit
)
Template:Colored Text
(
edit
)
Template:DamageType
(
edit
)
Template:In-Game Colors
(
edit
)
Template:MiniIcon
(
edit
)
Template:Navbar
(
edit
)
Template:Navbox
(
edit
)
Template:Quote
(
edit
)
Template:RegularVoidTab
(
edit
)
Template:SmartTableCellFormat
(
edit
)
Template:SmartTableEnd
(
edit
)
Template:SmartTableSpanRow
(
edit
)
Template:SmartTableStart
(
edit
)
Template:SmartTableValueFormat
(
edit
)
Template:SmartTableValueRow
(
edit
)
Template:Tab
(
edit
)
Template:TabSpace
(
edit
)
Template:Tabber
(
edit
)
Template:Tabber/end
(
edit
)
Template:Tabber/start
(
edit
)
Template:Transclude
(
edit
)
Template:Weapons
(
edit
)
Module:Args
(
edit
)
Module:In-Game Colors
(
edit
)
Follow on IG
TikTok
Join Fan Lab